curiousdiscoverer (
curiousdiscoverer) wrote2014-12-13 09:00 pm
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Power Without a Price
The first time Ezra finds Milliways he spends most of the experience overwhelmed by psychic sensory overload. Postcognition doesn’t really mix well with inter-dimensional nexus.
However when he walks out and tells about the experience, the true nature of the place is eventually revealed, furthermore he discovers that the Traders are very interested in using the unique location to seed magic to other worlds and they pay very generously for it. So Ezra’s family all hear about the story and stay in the look out for another door, just in case.
Years pass, and Ezra’s family gets a little smaller, and starting wishing for a door to show up.
Because resurrection is possible, but expensive and bringing three people back is impossibly costly without extreme circumstances.
So Ezra feels extremely lucky the day he finally finds a door again, with family in his apartment where they wait behind after Ezra grabs a few things while Temps holds the door.
He is now in better control of his powers and Milliways massive history doesn’t overload him anymore.
Ezra looks around the bar, sits on a table with a nice view and observes.
Is anyone here that could want and deserve magic?
However when he walks out and tells about the experience, the true nature of the place is eventually revealed, furthermore he discovers that the Traders are very interested in using the unique location to seed magic to other worlds and they pay very generously for it. So Ezra’s family all hear about the story and stay in the look out for another door, just in case.
Years pass, and Ezra’s family gets a little smaller, and starting wishing for a door to show up.
Because resurrection is possible, but expensive and bringing three people back is impossibly costly without extreme circumstances.
So Ezra feels extremely lucky the day he finally finds a door again, with family in his apartment where they wait behind after Ezra grabs a few things while Temps holds the door.
He is now in better control of his powers and Milliways massive history doesn’t overload him anymore.
Ezra looks around the bar, sits on a table with a nice view and observes.
Is anyone here that could want and deserve magic?
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He hears the part about resurrection, and flags it as important, but foremost in his mind is his uncertainty...
"What does it mean that a universe is 'seeded' with magic? Anything more than 'people with magic exist in it'? Some way the universe is altered, by having magic in it?"
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"Right, but- you said its presence 'gives properties to some materials or species'- that's the kind of thing I'm wondering about, if... let's say, some magic requires an eye of newt, does it... automatically bestow magical usefulness on all newt eyes when it enters a universe? What I'm asking is... does magic cause any global changes to how things work, to accommodate itself, or does it need to... touch things?"
He's not sure he's getting through.
"What I mean is... if I accept your deal, and 'get magic', and then walk back through that door... will anything about my world change, aside from the presence of my magic?"
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Temperance pauses and thinks.
"Back at my Earth," Temperance continues "the laws of physics are fundamentally the same, magic doesn't change them. The effects of magic are layered over the normal laws, or are another aspect of it, depending on how you look. That all said, in my world, where magic has existed for thousands of years with hundreds of thousands of mages around there was nearly no noticeable effect to non-mages. We compared science between the two worlds and it all matches. We compared science with books from other seeded worlds, there aren't that many in contact with Bar, but the strongest effect was a good portion of plants having some magic property by themselves. Likely, your world will get the anti-magic affinity that iron has, which seems to be a common trend in all seeded worlds. The changing effects are stronger where magic happened, but can be universal without the magic touching."
Temperance shrugs.
"It is not something to worry in the next century," Temperance says "very likely, not something to worry for the next millennia" She pauses and thinks "I remember hearing that it could be possible to do massive changes in a century, but that was in the context of ten thousands of mages working in the specific project daily and might had been an exaggeration, heard it in a party. If you are going to worry about the laws of physics changing because of yourself, you should worry about that drop in the ocean too."
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"So, we're back to... the thing where I'm supposed to trust someone I've just met to perform a lengthy magical process that I don't know anything about, such that I couldn't possibly identify whether or not you were doing something less generous. Any idea how to address that?"
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A napkin appears with the words: The current Security can sense magic and can tell if it is used for malicious purposes. She has sleep and dream related magic and she can react within seconds and make you fall asleep immediately, she can also make you sleepwalk out of the door. The door's choices aren't perfect and hard to understand, but it does prefers patrons that can be contained before causing too much havoc.
"So when you said that she was asleep but still could protect us..." Temperance shrugs and turns to Max "Okay, I suppose now you have to decide if you trust the Bar. I don't mind that you are suspicious, at least it shows that you can take things seriously. Also, Magic is sort invisible. I mean you can perceive the effects, but if you are a mage you could sense it actually floating around the things it is affecting."
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"Decide if I trust the bar? Now... that's a question, isn't it? I didn't have a choice but to trust it, until now- I didn't have any kind of decision to make based on whether or not it was telling the truth."
He backs up, towards the door.
"Now I come back for the first time, and the very first thing that happens is you try to rope me into this, saying I can use the bar for protection. It established itself as a neutral party, that's what... that's what it was doing, before."
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"I don't know what to tell you," Temperance says sadly "but I understand the... wait, a minute, how do you explain the book? The one about Faster-than-light travel?"
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A napkin indignantly denying Max's accusations goes ignored on the countertop.
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She gives up on Max, and then starts thinking really fast.
"Okay, I don't think I can convince you of my good intentions," Temperance says "I would ask you to give the book to the people outside the door. I might have robbed your world of potentially good knowledge and technology..." she pauses "I honestly don't know if I should make cryptic references to magical consequences if you don't do it, but that defeats the purpose of trustworthiness... and I suppose you could just interpret that as cryptic reference already. Damn."
Temperance hates paranoia.
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He stops.
"Hold it. The people outside the door? What peo- the ones I- if the door was already open, then... you already...?"
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