Date: 2014-12-27 08:15 pm (UTC)
mage_see_mage_do: (Default)
"Being technical?" Temperance says "Yes, but it is a deal of... the best analogy I can think is like adding a drop of poison makes the ocean very slightly more poisonous."

Temperance pauses and thinks.

"Back at my Earth," Temperance continues "the laws of physics are fundamentally the same, magic doesn't change them. The effects of magic are layered over the normal laws, or are another aspect of it, depending on how you look. That all said, in my world, where magic has existed for thousands of years with hundreds of thousands of mages around there was nearly no noticeable effect to non-mages. We compared science between the two worlds and it all matches. We compared science with books from other seeded worlds, there aren't that many in contact with Bar, but the strongest effect was a good portion of plants having some magic property by themselves. Likely, your world will get the anti-magic affinity that iron has, which seems to be a common trend in all seeded worlds. The changing effects are stronger where magic happened, but can be universal without the magic touching."

Temperance shrugs.

"It is not something to worry in the next century," Temperance says "very likely, not something to worry for the next millennia" She pauses and thinks "I remember hearing that it could be possible to do massive changes in a century, but that was in the context of ten thousands of mages working in the specific project daily and might had been an exaggeration, heard it in a party. If you are going to worry about the laws of physics changing because of yourself, you should worry about that drop in the ocean too."
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